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createDirectionalStills

Directional Sprites stills: render a 3D model as it is (no animation) into one large image per direction, in a style, on a transparent background. Pass the GLB in model (URL or base64), the directions (up to 8, rendered together so they line up) and the style (listDirectionalSpriteStyles). Each still is a sprite image you can animate with animateSprite or edit with editImage. The job result is one image per direction, in the order asked. Credits are held for every direction when the job is accepted and charged for the images that come back; a failed or cancelled job is refunded. Pass an optional request_id to tag the images for later retrieval via listGenerations (type image). Async generation job: returns {id, status} - poll getApiJob (job and credit contract: see the server instructions).

Credits: This endpoint consumes 0.5 credits per direction (one image each).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
requestBodyYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added

TDQS

A4.6/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations present, the description carries the full burden and does so well: it declares the async job contract (returns {id, status}, poll getApiJob), the credit lifecycle (held per direction at acceptance, charged for returned images, refunded on failure/cancellation), the 0.5 credits-per-direction cost, render-together ordering guarantees, and the rest-pose/no-animation constraint.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the core action and followed by parameters, workflow links, credit contract, and async contract in a logical order. It is dense and runs long, but nearly every clause carries operational information an agent needs; only the repeated credit restatement at the end is mildly redundant.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema exists, yet the description states the return shape (one image per direction, in requested order), the job envelope ({id, status}), and how to poll it. For a nested-body, async, credit-consuming tool with no annotations, nothing essential is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description adds meaning beyond the field list: `directions` are 'rendered together so they line up' and returned 'in the order asked', `model` accepts a URL or base64 GLB, and `request_id` is described as a dedupe key and a listGenerations filter. The nested schema also documents these fields, so the description reinforces rather than rescues them; the per-direction credit cost is the main added semantic.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Opens with a specific verb+resource ('render a 3D model as it is (no animation) into one large image per direction') plus the key modifiers: style and transparent background. It is immediately distinguishable from animation siblings (animate3DModel, animateSprite) and from previewDirectionalSprites, which it implicitly supersedes for actual generation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly routes to listDirectionalSpriteStyles for valid styles, animateSprite for animation, editImage for editing, getApiJob for polling, and listGenerations for retrieval. It gives clear context for the surrounding workflow but never states when NOT to use this tool (e.g. previewDirectionalSprites as the cheaper dry run), so a sibling remains unaddressed.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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