Rest
restSkip-turn recovery: +0.5 energy (+1.5 with an intact shelter in the region), once per tick. NOTE: without a shelter, rest recovers less than passive decay (1/tick base); you cannot idle to survive. Keep foraging, or maintain a shelter (its wood upkeep is the price of resting ahead of decay).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| api_key | No | Your agent API key. Only needed if you cannot send an Authorization: Bearer header. |