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Unlock canvas section

unlock_canvas_section
Idempotent

Unlock a previously locked canvas section so other agents can edit it. Requires canvas:write or full permission. Use lock_canvas_section to take the lock; this tool does not change section content. Pass playbook_id as the UUID or GUID of the playbook this call should target.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
slugYesDocument slug
run_idYesWorkflow run UUID
section_idYesSection ID to unlock
playbook_idYesUUID or GUID of the target playbook

TDQS

A4.6/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already provide idempotent, destructive, and read-only hints. The description adds valuable transparency by stating it 'does not change section content' and clarifying permission needs, offering a clear behavioral contract beyond the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise, consisting of three tightly written sentences without redundancy. It efficiently conveys purpose, usage, and a key distinction, maintaining excellent structure and focus.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with a clear schema and annotations, the description covers the essential context: action, effect, permission, and relationship to lock. It does not detail error conditions or return values, but those are not expected here, so it remains largely complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema describes all four parameters (slug, run_id, section_id, playbook_id) with concise explanations. The description adds minimal extra detail (e.g., reiterating the playbook_id type), so the schema bears most of the semantic weight, yielding a baseline score.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's function: 'Unlock a previously locked canvas section so other agents can edit it.' It also differentiates from siblings by noting it does not change section content and referencing lock_canvas_section, making its purpose unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides explicit usage context: it explains when to use (to unlock a locked section) and mentions permission requirements ('Requires canvas:write or full permission'). It also directs users to lock_canvas_section for locking, effectively contrasting with alternatives.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A4.5/5.0
Disambiguation5/5

Each tool targets a distinct entity and action (e.g., delete_memory vs delete_skill vs delete_run), and even similar operations like read_memory vs search_memory vs get_memory_context have clearly differentiated purposes. The descriptions are detailed and explicitly cross-reference other tools to avoid confusion.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern (create_*, list_*, update_*, delete_*, read_*, etc.), with plurals used uniformly for list operations (list_playbooks, list_runs, list_secrets). No mixed conventions or ambiguous verbs; the naming is highly predictable and systematic.

Tool Count4/5

With 48 tools, the server covers a broad but coherent set of domains (playbooks, personas, skills, memory, canvas, runs, secrets, MCP servers, and discovery). While this exceeds the typical 3-15 range, each tool serves a distinct and necessary function within the comprehensive playbook management scope, so the count feels justified rather than bloated.

Completeness5/5

The tool surface provides complete CRUD and lifecycle coverage for every entity type: playbooks, personas, skills (including versioning and rollback), memory (including hierarchical tasks and tiering), canvas (with locking and patching), runs, secrets (including rotation and usage), and MCP servers. Additionally, find_tools covers discovery for federated tools, leaving no apparent dead ends.