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Promote memory

promote_memory

Promote a memory to a higher tier or boost its priority for active use. This tool cannot demote; use archive_memories to move working or contextual entries to longterm. Repeating the call with priority_boost increases priority again. Requires memory:write or full permission. Pass playbook_id as the UUID or GUID of the playbook this call should target.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
keyYesMemory key to promote
playbook_idYesUUID or GUID of the target playbook
target_tierNoTarget tier (cannot demote with this tool)
priority_boostNoAmount to increase priority (0-50)

TDQS

A4.6/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations are minimal (all hints false). The description compensates by disclosing that repeated calls with priority_boost increase priority again (non-idempotent), and it states the limitation of no demotion. It does not elaborate on exact side effects on the memory's tier or other attributes, but the primary behavior is transparent. No contradiction with annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is three focused sentences: purpose, limitation/alternative, and permission/ID guidance. Every sentence adds substantive information without any fluff. It is front-loaded with the core action and wastes no words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has 4 parameters, full schema coverage, no output schema, and minimal annotations, the description covers key context: purpose, constraints, permissions, and a reference to an alternative. It does not specify what 'higher tier' means in terms of the enumerated values, but the no-demotion rule implies the direction. Overall, it is adequately complete for a mutation tool of this complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so baseline is 3. The description adds value by clarifying that playbook_id should be a UUID/GUID, and it explains priority_boost behavior (repeated calls increase priority again). This goes beyond the schema's simple attribute descriptions and ties the parameters to the tool's purpose.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's function: promote a memory to a higher tier or boost priority. It distinguishes itself from archive_memories by explicitly noting it cannot demote and delegates that to archive_memories, which is a sibling.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides explicit when-to-use (for promotion or priority boost), when-not-to-use (cannot demote), and names an alternative (archive_memories). It also includes permission requirements and a concrete instruction about playbook_id format, which fully guides invocation.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A4.5/5.0
Disambiguation5/5

Each tool targets a distinct entity and action (e.g., delete_memory vs delete_skill vs delete_run), and even similar operations like read_memory vs search_memory vs get_memory_context have clearly differentiated purposes. The descriptions are detailed and explicitly cross-reference other tools to avoid confusion.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern (create_*, list_*, update_*, delete_*, read_*, etc.), with plurals used uniformly for list operations (list_playbooks, list_runs, list_secrets). No mixed conventions or ambiguous verbs; the naming is highly predictable and systematic.

Tool Count4/5

With 48 tools, the server covers a broad but coherent set of domains (playbooks, personas, skills, memory, canvas, runs, secrets, MCP servers, and discovery). While this exceeds the typical 3-15 range, each tool serves a distinct and necessary function within the comprehensive playbook management scope, so the count feels justified rather than bloated.

Completeness5/5

The tool surface provides complete CRUD and lifecycle coverage for every entity type: playbooks, personas, skills (including versioning and rollback), memory (including hierarchical tasks and tiering), canvas (with locking and patching), runs, secrets (including rotation and usage), and MCP servers. Additionally, find_tools covers discovery for federated tools, leaving no apparent dead ends.