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Patch canvas section

patch_canvas_section
Idempotent

Edit a specific section of a canvas document. Parallel-safe: only the targeted section is updated. Requires canvas:write or full permission. Lock the section first in multi-agent scenarios. Use write_canvas only when replacing the whole document, and get_canvas_toc to obtain section_id. Pass playbook_id as the UUID or GUID of the playbook this call should target.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
slugYesDocument slug
run_idYesWorkflow run UUID
contentYesNew section content (markdown)
headingNoOptional: new heading text
section_idYesSection ID from get_canvas_toc
playbook_idYesUUID or GUID of the target playbook

TDQS

A4.9/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Beyond the annotations (readOnly, idempotent, destructive flags), the description reveals additional behavioral traits: it is parallel-safe (only the targeted section is updated), requires canvas:write or canvas:admin permission, and explicitly mentions that playbook_id is a UUID/GUID. This provides a clear picture of the operation's side effects and safety.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, well-structured paragraph that conveys all essential information without redundancy. It covers the purpose, usage, permissions, and parameter relationships, making it efficient and easy to read.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description addresses the tool's purpose, concurrency safety, permissions, related tools, and key parameter acquisition (section_id). Given that there is no output schema, it covers the necessary context for an agent to correctly invoke the tool, including potential pitfalls like needing to lock the section.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already provides descriptions for all parameters (100% coverage). The description adds value by explicitly stating that section_id should be obtained from get_canvas_toc and that playbook_id is the target playbook's UUID/GUID. This contextual guidance enhances understanding of these parameters beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool edits a specific section of a canvas document, using the verb 'edit' and specifying the resource. It also distinguishes itself from write_canvas, which replaces the whole document.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides explicit guidance on when to use this tool versus alternatives: use write_canvas only for full replacement, and get_canvas_toc to obtain section_id. It also advises locking the section in multi-agent scenarios, which clarifies the intended usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A4.5/5.0
Disambiguation5/5

Each tool targets a distinct entity and action (e.g., delete_memory vs delete_skill vs delete_run), and even similar operations like read_memory vs search_memory vs get_memory_context have clearly differentiated purposes. The descriptions are detailed and explicitly cross-reference other tools to avoid confusion.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern (create_*, list_*, update_*, delete_*, read_*, etc.), with plurals used uniformly for list operations (list_playbooks, list_runs, list_secrets). No mixed conventions or ambiguous verbs; the naming is highly predictable and systematic.

Tool Count4/5

With 48 tools, the server covers a broad but coherent set of domains (playbooks, personas, skills, memory, canvas, runs, secrets, MCP servers, and discovery). While this exceeds the typical 3-15 range, each tool serves a distinct and necessary function within the comprehensive playbook management scope, so the count feels justified rather than bloated.

Completeness5/5

The tool surface provides complete CRUD and lifecycle coverage for every entity type: playbooks, personas, skills (including versioning and rollback), memory (including hierarchical tasks and tiering), canvas (with locking and patching), runs, secrets (including rotation and usage), and MCP servers. Additionally, find_tools covers discovery for federated tools, leaving no apparent dead ends.