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Delete skill

delete_skill
DestructiveIdempotent

Permanently delete a skill from this playbook. This cannot be undone except by recreating the skill. Requires full or skills:write permission. Use rollback_skill to restore a previous version instead of deleting, and update_skill to change content in place. Pass playbook_id as the UUID or GUID of the playbook this call should target.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
skill_idYesID or name of the skill to delete
playbook_idYesUUID or GUID of the target playbook

TDQS

A4.6/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description emphasizes the irreversibility ('This cannot be undone except by recreating the skill') and warns about the destructive nature, aligning with the destructiveHint annotation. It also states permission requirements, making the behavior transparent.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise but includes essential warnings and alternatives. It is slightly verbose due to the permission and alternative mentions, but these are necessary for safe usage, so it remains well-structured.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description covers the destructive nature, permission requirements, alternative tools, and parameter usage, making it contextually complete for a delete operation without needing an output schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already fully describes both parameters (skill_id and playbook_id) with clear definitions. The description only reiterates the playbook_id parameter without adding new semantic information, so it adds minimal value beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action as 'Permanently delete a skill from this playbook' and distinguishes it from alternative operations like rollback_skill and update_skill.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It explicitly mentions the required permission ('Requires full or skills:write permission') and provides clear guidance on when to use this tool versus alternatives, such as using rollback_skill for restoration or update_skill for content changes.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A4.5/5.0
Disambiguation5/5

Each tool targets a distinct entity and action (e.g., delete_memory vs delete_skill vs delete_run), and even similar operations like read_memory vs search_memory vs get_memory_context have clearly differentiated purposes. The descriptions are detailed and explicitly cross-reference other tools to avoid confusion.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern (create_*, list_*, update_*, delete_*, read_*, etc.), with plurals used uniformly for list operations (list_playbooks, list_runs, list_secrets). No mixed conventions or ambiguous verbs; the naming is highly predictable and systematic.

Tool Count4/5

With 48 tools, the server covers a broad but coherent set of domains (playbooks, personas, skills, memory, canvas, runs, secrets, MCP servers, and discovery). While this exceeds the typical 3-15 range, each tool serves a distinct and necessary function within the comprehensive playbook management scope, so the count feels justified rather than bloated.

Completeness5/5

The tool surface provides complete CRUD and lifecycle coverage for every entity type: playbooks, personas, skills (including versioning and rollback), memory (including hierarchical tasks and tiering), canvas (with locking and patching), runs, secrets (including rotation and usage), and MCP servers. Additionally, find_tools covers discovery for federated tools, leaving no apparent dead ends.